> Forest of True Sight > Questions & Answers Reload this Page how do people get health over 500ish
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Old Nov 21, 2005, 11:16 PM // 23:16   #21
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well of profane. gg.

A high hp build, or at least the variety discussed here is a pretty bad idea for HoH. If you're going for a random screenshot to brag, go for it.
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Old Nov 21, 2005, 11:20 PM // 23:20   #22
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Quote:
Originally Posted by ImBobNewbie
well of profane. gg.

A high hp build, or at least the variety discussed here is a pretty bad idea for HoH. If you're going for a random screenshot to brag, go for it.
I'm with you. High HP build for HoH..not such a grand idea. Now this idea in GVG, is a different story.

--The Shim
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Old Nov 22, 2005, 03:48 AM // 03:48   #23
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I was messing around in random arena, first making a semi-suicide build, then going for an irritating multi-spirit build.

One group I was in had a protector monk, and without any effort on my part I suddenly noticed my health was at 1095

Pointless but fun. I then started to get more interested in the irritating side of spirits: Natures Renewal, Energizing Wind etc. Until I ended up with this skill bar.

I was punished in the end however, when a couple of conditions were placed on me.



Arghghghgh - msihkin
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Old Nov 22, 2005, 05:11 AM // 05:11   #24
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I play a W/Mo regularly and have just ascended. My HP is about 550 when normal, but not sure what it is when I 'tank' up. I know that when playing the crystal desert missions I could take a lot of pounding - ie being attacked by 3 or 4 while using res on the rest of the party, and HP was not budging. Watchout if enchantments are removed though as HP bar drops rapidly. Signets and 'shouts' help to increase armour help too.
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Old Nov 22, 2005, 08:42 AM // 08:42   #25
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Quote:
Originally Posted by eddycurrents
Necros would eat those guys alive. Imagine grenths balance on the guy with 8000 hp -- 4000 hp gone. Or rend enchantments. 7500 HP gone with one spell...
Rend would kill your necro, gg.

Grenths does NOT just take half the health of someone away, it would simlply take enough off to top your health up. In this case that amount would be pretty insignificant.

Did Thirsty a while back with a Mo/R bonder with Symbiosis, was pretty cool.
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Old Nov 22, 2005, 10:19 AM // 10:19   #26
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Originally Posted by eddycurrents
Sure... with 16 curses that's only 23 damage per enchantment rended (rent?). He could handle 10 or 20 enchantments and still be able to laugh (painfully).
he could handle 10-20 enchantements, sure.

buuuutttt...

for a character to have 8000+ hp, it needs over 50 enchantements...
50*20=1000, and that's with awaken the blood (i think its 20 damage...).
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Old Nov 22, 2005, 12:24 PM // 12:24   #27
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Savio's W/E can get around 1,500 if I remember correctly
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Old Nov 22, 2005, 03:18 PM // 15:18   #28
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If you have enough enchantments with Symbiosis, your health can get sky high. I tried a variation of this using Infuse Health. the first 2 or 3 heals are nice, but after that it just takes too long to regain all the lost health. It was fun while it lasted, though!

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